Contact Igloo

Cardiff University

Atkins

university of hertfordshire

bp

michigan state university

richardson independent school

university of brighton

sunderland college

university of adelaide

Khalifa University

stoke on trent college

university of essex

university of florida

university of hertfordshire

zhejiang university

university of east london

An Igloo immersive classroom has a huge range of benefits for all sorts of departments.

Taking virtual field trips
Take trips through time and space, without leaving the classroom.

Simulation research
Measure reaction times and understand decision-making processes.

Making VR accessible and inclusive
Get staff and students familiar with VR through an easy-to-use 360° platform.

Design visualisations
View and adapt 3D or BIM designs and models in an immersive group setting.

Simulating hazardous environments
Rehearse emergency procedures in lab or factory environments, so students learn to effectively assess risk.

Enhancing game development
A collaborative way to create and review VR gameplay.

Showcasing student content
From 360° film to game design in Unity and Unreal, critically assess and present without headsets.

Open day and campus engagement
Promote your facilities to potential students by taking the campus to them.

Going beyond the VR headset

Many educators have incorporated virtual, augmented, or mixed reality into their teaching and research.

And that's no surprise - they've been shown to improve retention. They can give students a way to safely practise dangerous (and expensive) scenarios, without risking the disastrous consequences that would ensue in the real world. And they can transport students to locations they could only dream of otherwise.

With an Igloo immersive space, you get all those benefits - and the whole class gets to experience them too.

What our clients say

University of Sunderland
The University of Adelaide
UA92
Michigan State University
John Leggott College
Centennial School of Lehigh University
Texas A&M University
Hunningley Primary Academy

"The technology inspires innovation and gives students the potential to work in bleeding edge fields - that’s really quite precious for our potential graduates. The students are getting a very real experience of developing content on a very new platform and they’re all very excited and enthused by that.”

Dr Kate MacFarlane
Senior Lecturer in Computer Science, University of Sunderland

"I have been using the Immersion Room for teaching and have found it to be an excellent way of teaching. What I especially love is that we can change scenes quite rapidly, which we can't do ordinarily. So this has been a way to condense a lot of the learning content. Students are loving it, we're loving it!"

Kerrie Stockley
Lecturer, The University of Adelaide

“ICE has made the whole process of interacting with the space much more seamless and much more accessible for teaching and education. The True Perspective feature has been revolutionary in terms of enhancing imagery and media to make it feel more immersive and more real. We also like the dashboard feature and being able to create multiple dashboards for different departments so they can come into the space and instantly immerse themselves in their own domains.”

Aaron Saxton
Director of Disruptive Learning, UA92

"We are excited to be able to create a space that will encourage research and teaching around these cutting-edge concepts. This space will be an idea incubator for faculty and students from all over the University who are interested in exploring and integrating digital scholarship into their research and teaching.”

Terri Miller
Assistant Director for Public Services at MSU Libraries, Michigan State University

“This cutting-edge technology allows learners to experience a whole range of different workplaces and career opportunities without actually setting foot outside the campus. We are providing a learning environment fit not only for the remainder of the 21st century but looking ahead to the 22nd century.”

Jamie Watkinson
Head of Teaching, Learning, and Innovation, John Leggott College

"What makes me most proud that we have an igloo system in our school is that we know that when our students are engaged, they want to come to school. When they want to come to school, they’re learning, they’re invested in the process, and that’s exactly the kind of learning environment that we want to create for them."

Dr. Sara Heintzelman
Technology Integrations Specialist, Centennial School of Lehigh University 

"We really like to work with the physical world and the virtual world and all the different technologies that enable the interactions between them. And I think that the Igloo is a really unique and useful piece of technology which does just that, which makes it a perfect fit for our programme."

John Alberse
Graduate Assistant, Texas A&M University

"The immersive room has had the biggest impact we've seen so far in terms of what the children understand about our curriculum and preparing them for the wider world. It's brought a sense of awe and wonder to the children and is a space they love working and learning in. It's brought quite a difficult curriculum to life for them and it's just overall enhanced all of the curriculum."

Kirsty Hughes
Assistant Principal, Hunningley Primary Academy 

 

K12/Schools

Colleges

Universities

We're well established, well recognised and well regarded

Best Immersive Collaboration Solution

Best Immersive Collaboration Solution

Winner

Best Education & Training Solution

Best Education & Training Solution

Winner

Most Innovative Product

Most Innovative Product

Winner

Collaboration Technology of the Year

Collaboration Technology of the Year

Winner

Education Project of the Year

Education Project of the Year

Finalist

Best Collaboration Tool

Best Collaboration Tool

Winner

Best AEC Solution

Best AEC Solution

Winner

AV Project of the Year

AV Project of the Year

Winner

Economic Innovator of the Year

Economic Innovator of the Year

Finalist

Display Technology of the Year

Display Technology of the Year

Winner

Best Overall Product

Best Overall Product

Winner

Construction Software of the Year

Construction Software of the Year

Finalist

Education Project of the Year

Education Project of the Year

Finalist

Collaboration Technology Of The Year

Collaboration Technology Of The Year

Winner

The Sunday Times Tech Track 100

The Sunday Times Tech Track 100

Winner

ISO 45001 - Health & Safety Management

ISO 45001 - Health & Safety Management

Achievement

Best Immersive Collaboration Solution

Best Immersive Collaboration Solution

Winner

Best Education & Training Solution

Best Education & Training Solution

Winner

Most Innovative Product

Most Innovative Product

Winner

Collaboration Technology of the Year

Collaboration Technology of the Year

Winner

Education Project of the Year

Education Project of the Year

Finalist

Best Collaboration Tool

Best Collaboration Tool

Winner

Best AEC Solution

Best AEC Solution

Winner

AV Project of the Year

AV Project of the Year

Winner

Economic Innovator of the Year

Economic Innovator of the Year

Finalist

Display Technology of the Year

Display Technology of the Year

Winner

Best Overall Product

Best Overall Product

Winner

Construction Software of the Year

Construction Software of the Year

Finalist

Education Project of the Year

Education Project of the Year

Finalist

Collaboration Technology Of The Year

Collaboration Technology Of The Year

Winner

The Sunday Times Tech Track 100

The Sunday Times Tech Track 100

Winner

ISO 45001 - Health & Safety Management

ISO 45001 - Health & Safety Management

Achievement

Get in touch

In our 15+ year track record, Igloos have been used by clients all over the world to deliver training in a shared immersive environment.

So, please, get in touch to tell us about your ideas and see how Igloo can bring them to life.